Underscore is Copyright (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Masonry is Copyright (c) 2013 David DeSandro itter is Copyright (c) 2013 Jordan Boesch
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JQuery timepicker addon is Copyright (c) 2013 Trent Richardson JQuery is Copyright 2013 jQuery Foundation and other contributors ImagesLoaded is Copyright © 2013 David DeSandro Portions copyright (c) Engine Yard and Andre Arkoīootstrap-select.js is Copyright (C) 2013 bootstrap-selectīackbone.js is Copyright (c) 2010-2013 Jeremy Ashkenas, DocumentCloudĪpple-Style Flip Counter is Copyright (c) 2010 Chris Nanney Ruby gems is Copyright (c) Chad Fowler, Rich Kilmer, Jim Weirich and others. Third-Party Software Credits and Attributions For information about these components, click here: Īutodesk, the Autodesk logo, and Fusion 360 are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates.Īll other brand names, product names or trademarks belong to their respective holders. This Service may incorporate or use background Autodesk technology components. All rights reserved.Īll use of this Service is subject to the terms and conditions of the applicable Autodesk terms of service accepted upon access of this Service. > All conditions for checkmate light prepared! <-Įvery model has been checked with the appropriate software.Īlso check out my other models, just click on my user name to see complete gallery.© 2014 Autodesk, Inc. Model does not include any backgrounds or scenes used in preview images. No cleaning up necessary just drop your models into the scene and start rendering.
No part-name confusion when importing several models into a scene. Model are grouped for easy selection, and objects are logically named for ease of scene management. All textures and materials are included and mapped in every format. Model is fully textured with all materials applied. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.) High quality polygonal model, correctly scaled for an accurate representation of the original object. Originally modeled in 3ds Max 2016 and textured in a substance painter, presented with V-Ray. The model has a fully textured and fully close up ready. The helmet of an iron man mark 42 is a high-quality photoreal model.